

LiamĪ multi-disciplined human security officer, Liam Kosta was formerly part of a multi-species crisis response unit before being hand-picked as part of the Pathfinder team. Unlike the previous games, where each squadmate's loyalty mission unlocks new abilities, Andromeda instead has the final level for all active and passive Skills locked until the loyalty mission is complete. Instead, they will use their abilities automatically during combat (provided they have Skill Points set in that ability. Unlike previous games, each companion joins the group automatically early in the story.īecause players no longer have a dedicated Skill menu, players can no longer direct their companions to perform specific powers. Similar to previous games in the series, players pick two out of six AI-controlled companions to aid them in their combat missions.

Other changes including the lack of a shoe-horned class system in single-player (allowing the player to pick-and-choose their abilities), the removal of the Paragon/Renegade system, faster-paced combat (including new boosters for jumping and dashing), and a dedicated crafting system (where players can research and develop new weapons, armor, and special upgrades). Unlike the original trilogy, which was built using Epic Games's Unreal Engine, Mass Effect: Andromeda utilizes the EA DICE's Frostbite engine and utilizes more open-world elements (similar to Dragon Age: Inquisition). The player assumes the role of either Sara or Scott Ryder, two recruits of the Andromeda Initiative (a multi-species plan to colonize the far-away galaxy of Andromeda by massive transport and long cryostasis), as one of them assumes the responsibility of "Pathfinder" and is tasked with finding new habitable worlds, encountering new alien species, and unlocking the secrets of the mysterious Remnant technology. The first game primarily led by the BioWare Montreal team, Andromeda is a spin-off set over 600 years after the original Mass Effect trilogy.
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Mass Effect: Andromeda is a sci-fi third-person action RPG developed by BioWare and published by Electronic Arts for the Xbox One, PlayStation 4, and PC on March 21, 2017.
